                         
	//////////////////////////////////////////////
	//******************************************//
	//**              ©'CFG'©                 **//
 	//******************************************//	
 	//      ________    _                       //
	//     | _______|  |_|   ______    _____    //
	//     | |___       _    | ____|  | ____|   //
	//     | ____|     | |   | |      | |__     //
	//     | |	   | |   | |      |  __|    //
	//     | |	   | |   | |	  | |___    //
	//     |_|	   |_|   |_|      |_____|   //	
 	//					    //
	//           GENERATED by FIRE              //
	//******************************************//
	//**		  Standard	          **//
	//******************************************//
	//////////////////////////////////////////////
        
      	
	// Config generated by hB fireBall (www.HighBot.org) //
	// #HighBot // #fireBall_ //


	// Nick //

	bind , set name ^7hB ^0fireBall 
	bind . seta name ^1OWNED^7by^1FIREBALL
	bind - seta name ^0viru^2$

	// Say//

	bind m say ^2:^0K
	bind n say ^2:^0>
	

	// Spawn-Classes //
        
	bind F3 "mp_playertype 0;mp_weapon 8;echo ^1SPAWN^7-^1PANZER;vsay_team IamSoldier
	bind F4 "mp_playertype 3;mp_weapon 4;echo ^1SPAWN^7-^1THOMPSON;vsay_team IamLieutenant       
	bind F5 "mp_playertype 3;mp_weapon 3;echo ^1SPAWN^7-^1MP40;vsay_team IamLieutenant
	bind F6 "mp_playertype 1;mp_weapon 3;echo ^1SPAWN^7-^1MEDIC;vsay_team IamMedic
	bind F7 "mp_playertype 2;mp_weapon 3;echo ^1SPAWN^7-^1ENGINEER;vsay_team IamEngineer 
	bind F8 "mp_playertype 0;mp_weapon 6;echo ^1SPAWN^7-^1SNIPER;vsay_team IamSoldier 


	// Spawnpoints //

	bind 1 "setspawnpt 1;echo ^1SPAWN^7-^1AXIS"
	bind 2 "setspawnpt 2;echo ^1SPAWN^7-^1ALLIED"
	bind 3 "setspawnpt 0;echo ^1SPAWN^7-^1AUTO"
	bind 4 "setspawnpt 3;echo ^1SPAWN^7-^1BARACKE"
	bind 5 "setspawnpt 101;echo" ^1SPAWN^7-^1HILL"


	// Crosshair-Color-Toggle //

	bind kp_pgup "vstr crosstoggle"
	set cross1 "seta cg_crosshaircolor "green"; echo ^2cr ^2green; set crosstoggle vstr cross2"
	set cross2 "seta cg_crosshaircolor "red"; echo ^1cr ^1red; set crosstoggle vstr cross3"
	set cross3 "seta cg_crosshaircolor "yellow"; echo ^3cr ^3yellow; set crosstoggle vstr cross4"
	set cross4 "seta cg_crosshaircolor "magenta"; echo ^6cr ^6magenta ; set crosstoggle vstr cross1"
	set crosstoggle "vstr cross1"


	// FPS-Toggle //

	set frametoggle  "vstr frametoggle1"
	set frametoggle1 "forcefps 76;echo ^0FRAMERATE set to ^776;set frametoggle vstr frametoggle2"
	set frametoggle2 "forcefps 125;echo ^0FRAMERATE set to ^7125;set frametoggle vstr frametoggle3"
	set frametoggle3 "forcefps 43;echo ^0FRAMERATE set to ^743;set frametoggle vstr frametoggle1"
	bind KP_uparrow "vstr frametoggle"


	// uiFullscreen-Toggle //

	set r_uifullscreenOFF "set r_uifullscreen 0; set r_uiFullscreenswitsch vstr 		        r_uifullscreenON; echo ^5r_uifullscreen : ^5OFF"
	set r_uifullscreenON "set r_uifullscreen 1; set r_uiFullscreenswitsch vstr 			r_uifullscreenOFF; echo ^5r_uifullscreen : ^5ON"
	set r_uiFullscreenswitsch "vstr r_uifullscreenON"
	bind kp_home "vstr r_uiFullscreenswitsch"


	// Moves //

	bind TAB            		"+scores"
	bind L                  	"togglemenu"
	bind F1                 	"vote yes"
	bind F2             		"vote no"
	bind kp_ins             	"ready"
	bind w              		"+forward"
	bind s              		"+back"
	bind a              		"+moveleft"
	bind d              		"+moveright"
	bind e              		"+leanright"
	bind q                  	"+leanleft"
	bind MOUSE1             	"+attack"
	bind x              		"kill"
	bind MWHEELUP           	"weapprev"
	bind MWHEELDOWN         	"weapnext"
	bind r              		"+reload"
	bind SHIFT          		"+sprint"
	bind #              		"+dropweapon"
	bind i              		"weaponbank 1"
	bind v              		"weaponbank 6"
	bind MOUSE3             	"+zoom"
	bind b 				"mp_quickmessage"
	bind CTRL 			"+speed"


	// Settings //

	seta cg_announcer 		"1"
	seta cg_autoaction 		"7"
	seta cg_autoreload 		"0"
	seta cg_complaintpopup 		"0"
	seta cg_autoswitch              "0.0000"
	seta cg_printobjectiveinfo 	"1"
	seta cg_noAmmoAutoSwitch        "1.0000"
	seta cg_usescreenshotjpeg 	"1"
	seta cg_brasstime 		"0"
	seta cg_fov 			"105"
	seta cg_muzzleflash 		"0"
	seta con_notifytime 		"7"
	seta cg_drawtimer 		"1"
	seta cl_noprint 		"0"
	seta cg_drawfps 		"0"
	seta cg_drawstatus 		"1"
	seta cg_drawteamoverlay 	"2"
	seta cg_drawcrosshairnames 	"1"
	seta cg_lagometer 		"0"
	seta cg_Drawgun 		"1"
	seta cg_drawnotifytext 		"1"
	seta cg_drawcompass 		"1"
	seta cg_drawreinforcementtime   "1"
	seta cg_drawweaponiconflash 	"0" 
	seta cg_bobpitch 		"0"
	seta cg_bobroll 		"0"
	seta cg_bobup 			"0"
	seta cg_blinktime 		"0"
	seta cg_drawammowarning 	"0"
	seta cg_drawfps 		"0"	
	seta cg_noTaunt 		"0"
	seta cg_popuplimbomenu 		"0"
	seta cg_recoilPitch 		"0"
	seta cg_runpitch 		"0"
	seta cg_runroll 		"0"
	seta cg_teamchatheight 		"3"
	seta cg_teamchattime 		"3000"
	seta cg_coronas 		"0"
	seta cg_coronafardist 		"0"
	seta cg_errordecay 		"100"
	seta cg_marktime 		"0"
	seta cg_wolfparticles 		"0"
	seta cg_reticleBrightness 	"0.7"
	seta cg_drawCrosshair 		"5"
	seta cg_gibs 			"0"
	seta cg_shadows 		"0"
	seta cg_showblood 		"1"
	seta cg_simpleitems		"0"
	seta cg_emptyswitch 		"1"
	seta cg_zoomstepsniper 		"20"
	seta cg_weaponcycledelay 	"0"
	seta cg_drawdamagekick 		"0"
	seta cg_drawfallkick		"0"
	seta cg_fallkick		"0"
	seta cg_damagekick		"0"
	seta cg_bloodFlash      	"0.250000"
	seta cg_bloodDamageBlend    	"0.250000"
	seta cg_bloodTime           	"0.0000"
	seta cg_impactvibration		"0"
	seta cg_blinktime             	"100.00"
	seta cg_crosshairPulse        	"0.0000"
	seta r_ati_fsaa_samples 	"0"
	seta r_ati_truform_tess 	"0"
	seta r_colorbits 		"32"
	seta r_compressmodels 		"1"
	seta r_depthbits 		"32"
	seta r_detailtexture 		"1"
	seta r_detailtextures 		"1"
	seta r_displayrefresh 		"100"
	seta r_dlightBacks 		"1"
	seta r_dynamiclight 		"0"
	seta r_flares 			"0"
	seta r_finish 			"0"
	seta r_fullscreen 		"1"
	seta r_gamma 			"3"
	seta r_ignorehwgamma 		"1"
	seta r_intensity 		"2.0"
	seta r_lodbias 			"2"
	seta r_mapoverbrightbits 	"2"
	seta r_mode 			"-1"
	seta r_customwidth      	"1024"
	seta r_customheight         	"768"
	seta r_RoundImagesDown      	"5"
	seta r_overbrightbits 		"2"
	seta r_picmip 			"1"
	seta r_fullbright               "1"
	seta r_picmip2 			"1"
	seta r_stencilbits 		"8"
	seta r_swapinterval 		"0"
	seta r_texturebits 		"32"
	seta r_texturemode 		"gl_linear_mipmap_nearest"
	seta r_uifullscreen 		"1"
	seta r_vertexlight 		"1"
	seta r_subdivisions 		"90"
	seta r_lodCurveError 		"150"
	seta r_primitives 		"0"
	seta r_zfar 			"0"
	seta r_znear 			"4"
	seta r_showtris 		"0"
	seta r_shownormals 		"0"
	seta r_colormiplevels 		"0"
	seta r_cacheshaders 		"0"


	// Sounds //

	seta  com_soundMegs             "24.000"
	seta  s_wavonly                 "0.0000"
	seta  s_defaultsound            "0.0000"
	seta  s_mixPreStep              "0.0700"
	seta  s_mixahead                "0.1500"
	seta  s_khz                     "22.000"
	seta  s_doppler                 "0.0000"
	seta  s_separation              "0.5000"
	seta  s_musicvolume             "0.0000"
	seta  s_volume                  "0.8000"
	seta  s_loadas8bit              "1.0000"
	seta  s_compression             "1.0000"
	seta  cg_noVoiceChats           "1.0000"


	// Misc//
	
	seta  snaps                     "40.00"
	seta  rate                      "25000"
	seta  cl_allowDownload          "1.000"
	seta  cl_run                    "1.000"
	seta  cl_packetdup              "1.000"
	seta  cl_maxpackets             "60.00"
	seta  cl_pitchspeed             "140.0"
	seta  cl_yawspeed               "140.0"
	seta  cl_timenudge              "-10.0"
	seta  con_debug                 "0.000"
	seta  pmove_fixed               "0.000"
  	seta  cg_drawNotifyText 	"1.000"
	seta  cg_textNotify             "1.000"
	seta  g_logSync                 "0.000"
	seta  g_log                     "1.000"
	seta  logfile                   "1.000"
	seta  com_hunkMegs 		"192.0"
	seta  com_soundMegs             "32.00"
	seta  cl_punkbuster 		"1.000"
	seta  cg_errordecay             "100.0"
	seta  cl_freelook 		"1.000"
	seta  cl_mouseaccel 		"0.000"
	seta  m_filter 			"0.000"
	seta  m_pitch 			"0.022"
	seta  m_yaw 			"0.022"
	seta  sensitivity 		"1.4"
	seta  in_mouse 			"-1"
	seta  g_log 			"1"
	seta  g_logSync 		"0"
	seta  logfile 			"2"
	seta  devdll 			"1"
	seta  com_blindlyLoadDLLS 	"1"
	seta  demo_drawTimeScale 	"0"
	seta  com_blood 		"0"
	seta  com_maxfps 		"125"
	seta  vm_cgame 			"0"
	seta  vm_game 			"0"
	seta  vm_ui 			"0"
	seta  cf_wstats		  	"1"
	seta  con_debug 		"0"
	seta  scr_conspeed 		"1337"
	seta  cl_allowdonwload 		"0"
	seta  cl_autoupdate 		"0"
	seta  cl_language 		"2"
	seta  cl_run 			"1"
	seta  com_soundmegs 		"32"
	seta  com_zonemegs 		"32"




	// Echo //

	echo "/*    /****  /**** /*******"
	echo "/*    /*//   /*//  ////*//"
	echo "/*    /****  /****    /*"
	echo "/*    /*//   /*//     /*"
	echo "/***  /****  /****    /*"
	echo "///   ////   ////     //
	echo "                  ©2005 fireBall_"

